![]() ![]() But a season hit - the superweapon, unique for each power. In addition to possibility of disembarkation of new types of units, it is possible to drop bunkers (!) and self-propelled missile installations which time two minutes can shoot nuclear missiles. The most interesting - new tactical bonuses. However and 'supertroops' not the principal innovation. ![]() Remaining is slightly more feeble, but also is much cheaper. The heavy shock Crocodile Mi-24 helicopter which has simply improbable fighting capacity and range of firing - the flying artillery, not differently belongs to the last. The batch of Councils became so strong that it bounds with an imbalance - the increased limit of troops, the fallen in price technique, new 'superjyunita'. Battles became more scale, especially it is noticeable in case of game for the USSR. Now it became much more difficult to understand something in the thick of tank battle - the smoke often dims all battlefield. ![]() The first modifed special effects of explosions are evident. ![]()
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